Daphne Dragona
curator & writer
x
Keyword: networks
Reprogramming Earth
NeMe Arts Center. LImassol
Networks and Life-worlds: Ends and Endings
Institute of Network Cultures, Amsterdam
Networks & Lifeworlds: edges, relations, endings
Critical Media Lab, Basel
Commoning infrastructures
HeK, Basel
Christoph Wachter & Mathias Jud: “…” an archeology of silence in the digital age
Aksioma, Ljubljana
transmediale Co-Curricular
HKW, Berlin
Datenspiel/Dataplay
Journal Arte y Políticas de Identidad
New Babylon Revisited
Circuits and Currents, 3 137, Space Under, Praxitelous 33, Athens
Exposing the invisible
Action Field Kodra, Thessaloniki
Artists as the new producers of the common (?)
LEA - Leonardo Almanac, online
Artists as commoners in the years of indebtedness
Springerin, Vienna
The power of counter-power
Digicult, online
Home/s
Benaki Museum, Athens
Datenspiel
Frown, Athens
Data Bodies - Networked Portraits
Fundacion Telefonica, Lima
Esse Nosse Posse
EMST, online
Mark Amerika
EMST, Athens
Available Keywords:
AI,
EMAF,
GAN,
Medea,
MoMA,
Onassis Stegi,
VR,
ZKM,
affect,
affective infrastructures,
affective labour,
aksioma,
algorithms,
architecture,
art,
artificial intelligence,
artistic practices,
arts,
arts electronica,
asteroid,
athens,
automation,
care,
cars,
ciimate change,
city,
climate,
climate change,
climate crisis,
collaboration,
commons,
community networks,
connectivity,
crisis,
curating,
data,
data body,
datafication,
datasets,
debt,
decolonizaton,
degrowth,
democracy,
digital age,
e-waste,
earth,
ecologies,
ecology,
empathy,
emst,
end-of-the-world,
energy,
engineering,
environment,
exploit,
exploitation,
exposure,
extractivism,
fiction,
friendship,
future,
game art,
games,
gamification,
gender,
gender technologies,
geoengineering,
geology,
goethe,
greek artists,
habits,
heterogeneity,
home,
human-nonhuman,
infrastructures,
internet,
knowledge,
laboral,
life in ruins,
life-worlds,
lifeworlds,
literacy,
low tech,
ludification,
machine learning,
matter,
mediaterra,
mediterranean,
migration,
multitude,
narratives,
net art,
networks,
neural networks,
noise,
off-the-cloud,
old automata,
onassis stegi,
pandemic,
participation,
periphery,
personal intelligent assistants,
personhood,
play,
pluriverse,
possession,
post-fordism,
post-human,
power,
prediction,
progress,
quantification,
relation,
resistance,
review,
science,
silence,
situationism,
social media,
strategies,
subversion,
surveillance,
sustainability,
symbiosis,
techno-ecologies,
technology,
things,
time,
tomorrows,
toxicity,
transformatioin,
transformation,
transition,
transmediale,
video games,
virtuosity,
weather,
weather engines,
work,
world-building,
worldbuilding,