Daphne Dragona
curator & writer
x
Keyword: affect
The challenge of affective infrastructures
ViZ, Athens
From devices of play to technologies of care
Zentrum Fokus Forschung die Angewandte, Vienna
Engineering Care
Akademie Solitude & ZKM, online
Affective Infrastructures
transmediale journal, online
transmediale 2019
HKW, Berlin
Tag ties and affective spies
EMST, online
Available Keywords:
AI,
AdTech,
Artificial Intelligence,
EMAF,
Elefsina,
GAN,
Joana Moll,
Loukia Alavanou,
Medea,
Michalis Zacharias,
MoMA,
Onassis Stegi,
Stefania Strouza,
VR,
Vladan Joler,
ZKM,
affect,
affective infrastructures,
affective labour,
aksioma,
algorithms,
architecture,
art,
art & science,
artificial intelligence,
artistic practices,
artistic research,
arts,
arts electronica,
asteroid,
athens,
automation,
berlin,
body,
breathing,
buen vivir,
care,
cars,
catastrophe,
ciimate change,
city,
climate,
climate change,
climate crisis,
collaboration,
commons,
community networks,
complexity,
connectivity,
convivial,
counter-mapping,
crisis,
curating,
data,
data body,
datafication,
datasets,
debt,
decolonizaton,
degrowth,
democracy,
digital age,
displacement,
e-waste,
earth,
ecologies,
ecology,
empathy,
emst,
end-of-the-world,
energy,
engineering,
environment,
environmental art,
exploit,
exploitation,
exposure,
extractivism,
fiction,
friendship,
future,
game art,
games,
gamification,
gender,
gender technologies,
geoengineering,
geology,
goethe,
greek artists,
habits,
heterogeneity,
home,
human-nonhuman,
infrastructures,
interdepence,
interdependence,
internet,
knowledge,
laboral,
land art,
legacy,
life in ruins,
life-worlds,
lifeworlds,
literacy,
low tech,
ludification,
machine learning,
maps,
materiality,
matter,
medea,
media art,
mediaterra,
mediterranean,
metabolism,
migration,
modernity,
multitude,
narratives,
natureculture,
net art,
networks,
neural networks,
noise,
oceans,
off-the-cloud,
old automata,
onassis stegi,
pandemic,
participation,
periphery,
personal intelligent assistants,
personhood,
planet,
planetary emergency,
play,
pluriverse,
possession,
post-fordism,
post-human,
power,
prediction,
progress,
prometheanism,
quantification,
relation,
relationality,
resistance,
review,
science,
silence,
situationism,
social media,
strategies,
subversion,
sun,
surveillance,
sustainability,
symbiosis,
techno-ecologies,
technology,
technonatural,
things,
time,
tomorrows,
tourism,
toxicity,
transformatioin,
transformation,
transition,
transmediale,
video games,
virtuosity,
water,
weather,
weather engines,
work,
world-building,
worldbuilding,