Daphne Dragona
curator & writer
x
Keyword: resistance
Embodying non-human hidden interactions
Hangar, Barcelona
Mapping exploitation / empowering knowledge
Krisis Publishing, Brescia
Images, aesthetics & artistic strategies in times of confusion and discontent
Goethe University Institute of Art Education. Frankfurt
transmediale 2018 - face value - conference
HKW, Berlin
Going off-the-cloud
Journal of Peer Production, online
The game of data [PhD thesis]
National and Kapodistrian University of Athens, Athens
What is left to subvert
Sternberg Press, Berlin
The power of counter-power
Digicult, online
Counter-gamification
Leuphana University, Lüneburg
The right to exit
transmediale, Berlin
Situationismus in virtuellen Welten
Springer, Vienna
Available Keywords:
AI,
AdTech,
EMAF,
Elefsina,
GAN,
Joana Moll,
Loukia Alavanou,
Medea,
Michalis Zacharias,
MoMA,
Onassis Stegi,
Stefania Strouza,
VR,
Vladan Joler,
ZKM,
affect,
affective infrastructures,
affective labour,
aksioma,
algorithms,
architecture,
art,
artificial intelligence,
artistic practices,
arts,
arts electronica,
asteroid,
athens,
automation,
body,
breathing,
buen vivir,
care,
cars,
catastrophe,
ciimate change,
city,
climate,
climate change,
climate crisis,
collaboration,
commons,
community networks,
connectivity,
counter-mapping,
crisis,
curating,
data,
data body,
datafication,
datasets,
debt,
decolonizaton,
degrowth,
democracy,
digital age,
displacement,
e-waste,
earth,
ecologies,
ecology,
empathy,
emst,
end-of-the-world,
energy,
engineering,
environment,
environmental art,
exploit,
exploitation,
exposure,
extractivism,
fiction,
friendship,
future,
game art,
games,
gamification,
gender,
gender technologies,
geoengineering,
geology,
goethe,
greek artists,
habits,
heterogeneity,
home,
human-nonhuman,
infrastructures,
interdepence,
internet,
knowledge,
laboral,
land art,
life in ruins,
life-worlds,
lifeworlds,
literacy,
low tech,
ludification,
machine learning,
maps,
matter,
medea,
mediaterra,
mediterranean,
metabolism,
migration,
modernity,
multitude,
narratives,
natureculture,
net art,
networks,
neural networks,
noise,
off-the-cloud,
old automata,
onassis stegi,
pandemic,
participation,
periphery,
personal intelligent assistants,
personhood,
play,
pluriverse,
possession,
post-fordism,
post-human,
power,
prediction,
progress,
prometheanism,
quantification,
relation,
resistance,
review,
science,
silence,
situationism,
social media,
strategies,
subversion,
surveillance,
sustainability,
symbiosis,
techno-ecologies,
technology,
things,
time,
tomorrows,
toxicity,
transformatioin,
transformation,
transition,
transmediale,
video games,
virtuosity,
weather,
weather engines,
work,
world-building,
worldbuilding,