Daphne Dragona
curator & writer
x
Keyword: greek artists
The multiple temporalities and spatialities of the new generation of Greek artists
ARTWORKS, Athens
Afresh
EMST, Athens
Afresh: a new generation of Greek artists
EMST
Available Keywords:
AI,
AdTech,
EMAF,
Elefsina,
GAN,
Joana Moll,
Loukia Alavanou,
Medea,
Michalis Zacharias,
MoMA,
Onassis Stegi,
Stefania Strouza,
VR,
Vladan Joler,
ZKM,
affect,
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aksioma,
algorithms,
architecture,
art,
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asteroid,
athens,
automation,
body,
breathing,
buen vivir,
care,
cars,
catastrophe,
ciimate change,
city,
climate,
climate change,
climate crisis,
collaboration,
commons,
community networks,
connectivity,
counter-mapping,
crisis,
curating,
data,
data body,
datafication,
datasets,
debt,
decolonizaton,
degrowth,
democracy,
digital age,
displacement,
e-waste,
earth,
ecologies,
ecology,
empathy,
emst,
end-of-the-world,
energy,
engineering,
environment,
environmental art,
exploit,
exploitation,
exposure,
extractivism,
fiction,
friendship,
future,
game art,
games,
gamification,
gender,
gender technologies,
geoengineering,
geology,
goethe,
greek artists,
habits,
heterogeneity,
home,
human-nonhuman,
infrastructures,
interdepence,
internet,
knowledge,
laboral,
land art,
life in ruins,
life-worlds,
lifeworlds,
literacy,
low tech,
ludification,
machine learning,
maps,
matter,
medea,
mediaterra,
mediterranean,
metabolism,
migration,
modernity,
multitude,
narratives,
natureculture,
net art,
networks,
neural networks,
noise,
off-the-cloud,
old automata,
onassis stegi,
pandemic,
participation,
periphery,
personal intelligent assistants,
personhood,
play,
pluriverse,
possession,
post-fordism,
post-human,
power,
prediction,
progress,
prometheanism,
quantification,
relation,
resistance,
review,
science,
silence,
situationism,
social media,
strategies,
subversion,
surveillance,
sustainability,
symbiosis,
techno-ecologies,
technology,
things,
time,
tomorrows,
toxicity,
transformatioin,
transformation,
transition,
transmediale,
video games,
virtuosity,
weather,
weather engines,
work,
world-building,
worldbuilding,