Daphne Dragona
curator & writer
x
Keyword: care
Technologies and artefacts of care
Devisings Symposium, University of Thessaly
How does it make you feel?
Bios, Athens
Engineering Care / Web Residencies
ZKM, Karlsruhe
The challenge of affective infrastructures
ViZ, Athens
Technologies of care
A4, Bratislava
From devices of play to technologies of care
Zentrum Fokus Forschung die Angewandte, Vienna
Engineering Care
Akademie Solitude & ZKM, online
transmediale 2019
HKW, Berlin
Available Keywords:
AI,
AdTech,
EMAF,
Elefsina,
GAN,
Joana Moll,
Loukia Alavanou,
Medea,
Michalis Zacharias,
MoMA,
Onassis Stegi,
Stefania Strouza,
VR,
Vladan Joler,
ZKM,
affect,
affective infrastructures,
affective labour,
aksioma,
algorithms,
architecture,
art,
artificial intelligence,
artistic practices,
arts,
arts electronica,
asteroid,
athens,
automation,
body,
breathing,
buen vivir,
care,
cars,
catastrophe,
ciimate change,
city,
climate,
climate change,
climate crisis,
collaboration,
commons,
community networks,
connectivity,
counter-mapping,
crisis,
curating,
data,
data body,
datafication,
datasets,
debt,
decolonizaton,
degrowth,
democracy,
digital age,
displacement,
e-waste,
earth,
ecologies,
ecology,
empathy,
emst,
end-of-the-world,
energy,
engineering,
environment,
environmental art,
exploit,
exploitation,
exposure,
extractivism,
fiction,
friendship,
future,
game art,
games,
gamification,
gender,
gender technologies,
geoengineering,
geology,
goethe,
greek artists,
habits,
heterogeneity,
home,
human-nonhuman,
infrastructures,
interdepence,
internet,
knowledge,
laboral,
land art,
life in ruins,
life-worlds,
lifeworlds,
literacy,
low tech,
ludification,
machine learning,
maps,
matter,
medea,
mediaterra,
mediterranean,
metabolism,
migration,
modernity,
multitude,
narratives,
natureculture,
net art,
networks,
neural networks,
noise,
off-the-cloud,
old automata,
onassis stegi,
pandemic,
participation,
periphery,
personal intelligent assistants,
personhood,
play,
pluriverse,
possession,
post-fordism,
post-human,
power,
prediction,
progress,
prometheanism,
quantification,
relation,
resistance,
review,
science,
silence,
situationism,
social media,
strategies,
subversion,
surveillance,
sustainability,
symbiosis,
techno-ecologies,
technology,
things,
time,
tomorrows,
toxicity,
transformatioin,
transformation,
transition,
transmediale,
video games,
virtuosity,
weather,
weather engines,
work,
world-building,
worldbuilding,